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- 19:24, 24 July 2017 ChangeVariables WorldScript (hist) [410 bytes] Scratch (talk | contribs) (Created page with "{{WorldscriptIcon|rgb(70, 128, 70)|32|384}} This is a worldscript. This script can be executed by other scripts. This script can be enabled or disabled. == Properties == *...")
- 19:24, 24 July 2017 RefreshSpawnPickup WorldScript (hist) [395 bytes] Scratch (talk | contribs) (Created page with "{{WorldscriptIcon|rgb(205, 102, 218)|256|0}} This is a worldscript. This script can be executed by other scripts. This script can be enabled or disabled. == Properties == *...")
- 19:23, 24 July 2017 UnitHiddenTrigger WorldScript (hist) [444 bytes] Scratch (talk | contribs) (Created page with "{{WorldscriptIcon|rgb(164, 36, 3)|416|256}} This is a worldscript. This script can be executed by other scripts. == Properties == * Unit feed <code>Units</code>, validates,...")
- 19:23, 24 July 2017 CreateBossBar WorldScript (hist) [400 bytes] Scratch (talk | contribs) (Created page with "{{WorldscriptIcon|rgb(255, 0, 0)|32|192}} This is a worldscript. This script can be executed by other scripts. This script can be enabled or disabled. == Properties == * Un...")
- 19:23, 24 July 2017 SpawnUnitAsLoot WorldScript (hist) [395 bytes] Scratch (talk | contribs) (Created page with "{{WorldscriptIcon|rgb(64, 58, 102)|256|0}} This is a worldscript. This script can be executed by other scripts. This script can be enabled or disabled. == Properties == * R...")
- 19:23, 24 July 2017 AllPlayersAreaTrigger WorldScript (hist) [565 bytes] Scratch (talk | contribs) (Created page with "{{WorldscriptIcon|rgb(32, 77, 116)|384|128}} This is a worldscript. == Properties == * Unit feed <code>Areas</code>, accepts colliders * Boolean <code>OnlyAlivePlayers</cod...")
- 19:23, 24 July 2017 SpawnGore WorldScript (hist) [399 bytes] Scratch (talk | contribs) (Created page with "{{WorldscriptIcon|rgb(255, 8, 8)|64|320}} This is a worldscript. This script can be executed by other scripts. This script can be enabled or disabled. == Properties == * St...")
- 19:22, 24 July 2017 ShowConceptArt WorldScript (hist) [451 bytes] Scratch (talk | contribs) (Created page with "{{WorldscriptIcon|rgb(83, 182, 255)|128|96}} This is a worldscript. This script can be executed by other scripts. This script can be enabled or disabled. == Properties == *...")
- 19:22, 24 July 2017 CheckUnitSlot WorldScript (hist) [509 bytes] Scratch (talk | contribs) (Created page with "{{WorldscriptIcon|rgb(255, 45, 114)|452|63}} This is a worldscript. This script can be executed by other scripts. This script can be enabled or disabled. == Properties == *...")
- 19:22, 24 July 2017 CheckUnitActorTeam WorldScript (hist) [527 bytes] Scratch (talk | contribs) (Created page with "{{WorldscriptIcon|rgb(45, 255, 82)|452|63}} This is a worldscript. This script can be executed by other scripts. This script can be enabled or disabled. == Properties == *...")
- 19:22, 24 July 2017 CheckUnitType WorldScript (hist) [535 bytes] Scratch (talk | contribs) (Created page with "{{WorldscriptIcon|rgb(44, 155, 255)|452|63}} This is a worldscript. This script can be executed by other scripts. This script can be enabled or disabled. == Properties == *...")
- 19:22, 24 July 2017 ActorHealthTrigger WorldScript (hist) [590 bytes] Scratch (talk | contribs) (Created page with "{{WorldscriptIcon|rgb(164, 36, 3)|224|320}} This is a worldscript. This script can be executed by other scripts. == Properties == * Unit feed <code>Units</code>, validates,...")
- 19:22, 24 July 2017 GiveNetricsaMessage WorldScript (hist) [456 bytes] Scratch (talk | contribs) (Created page with "{{WorldscriptIcon|rgb(83, 182, 255)|32|288}} This is a worldscript. This script can be executed by other scripts. This script can be enabled or disabled. == Properties == *...")
- 19:21, 24 July 2017 SurvivalEnemySpawn WorldScript (hist) [501 bytes] Scratch (talk | contribs) (Created page with "{{WorldscriptIcon|rgb(0, 140, 77)|256|0}} This is a worldscript. This script can be executed by other scripts. This script can be enabled or disabled. == Properties == * Re...")
- 19:21, 24 July 2017 DoorVersus WorldScript (hist) [487 bytes] Scratch (talk | contribs) (Created page with "{{WorldscriptIcon|rgb(147, 32, 147)|128|32}} This is a worldscript. This script can be enabled or disabled. == Properties == * Unit feed <code>DoorAreas</code>, accepts col...")
- 19:21, 24 July 2017 DifficultyFilter WorldScript (hist) [600 bytes] Scratch (talk | contribs) (Created page with "{{WorldscriptIcon|rgb(110, 140, 186)|64|288}} This is a worldscript. This script can be executed by other scripts. This script can be enabled or disabled. == Properties ==...")
- 19:21, 24 July 2017 ShowFloatingText WorldScript (hist) [514 bytes] Scratch (talk | contribs) (Created page with "{{WorldscriptIcon|rgb(205, 102, 218)|192|320}} This is a worldscript. This script can be executed by other scripts. This script can be enabled or disabled. == Properties ==...")
- 19:21, 24 July 2017 ShowPlattConceptArt WorldScript (hist) [577 bytes] Scratch (talk | contribs) (Created page with "{{WorldscriptIcon|rgb(83, 182, 255)|128|96}} This is a worldscript. This script can be executed by other scripts. This script can be enabled or disabled. == Properties == *...")
- 19:20, 24 July 2017 UnitSceneChangedTrigger WorldScript (hist) [572 bytes] Scratch (talk | contribs) (Created page with "{{WorldscriptIcon|rgb(164, 36, 3)|384|32}} This is a worldscript. This script can be executed by other scripts. == Properties == * Unit feed <code>Units</code>, validates,...")
- 19:20, 24 July 2017 AttachNewUnit WorldScript (hist) [526 bytes] Scratch (talk | contribs) (Created page with "{{WorldscriptIcon|rgb(125, 23, 166)|416|0}} This is a worldscript. This script can be executed by other scripts. This script can be enabled or disabled. == Properties == *...")
- 19:20, 24 July 2017 CheckActorHealth WorldScript (hist) [579 bytes] Scratch (talk | contribs) (Created page with "{{WorldscriptIcon|rgb(125, 70, 70)|454|34}} This is a worldscript. This script can be executed by other scripts. This script can be enabled or disabled. == Properties == *...")
- 19:20, 24 July 2017 SpawnUnitWithEffect WorldScript (hist) [571 bytes] Scratch (talk | contribs) (Created page with "{{WorldscriptIcon|rgb(205, 102, 218)|256|0}} This is a worldscript. This script can be executed by other scripts. This script can be enabled or disabled. == Properties == *...")
- 19:19, 24 July 2017 Teleport WorldScript (hist) [634 bytes] Scratch (talk | contribs) (Created page with "{{WorldscriptIcon|rgb(12, 27, 144)|416|64}} This is a worldscript. This script can be executed by other scripts. This script can be enabled or disabled. == Properties == *...")
- 19:19, 24 July 2017 CheckVariables WorldScript (hist) [693 bytes] Scratch (talk | contribs) (Created page with "{{WorldscriptIcon|rgb(70, 128, 70)|64|384}} This is a worldscript. This script can be executed by other scripts. This script can be enabled or disabled. == Properties == *...")
- 19:19, 24 July 2017 CheckPlayerCount WorldScript (hist) [650 bytes] Scratch (talk | contribs) (Created page with "{{WorldscriptIcon|rgb(70, 128, 70)|416|384}} This is a worldscript. This script can be executed by other scripts. This script can be enabled or disabled. == Properties == *...")
- 19:19, 24 July 2017 SpawnDropUnit WorldScript (hist) [681 bytes] Scratch (talk | contribs) (Created page with "{{WorldscriptIcon|rgb(102, 205, 218)|256|0}} This is a worldscript. This script can be executed by other scripts. This script can be enabled or disabled. == Properties == *...")
- 19:19, 24 July 2017 WaypointAdd WorldScript (hist) [762 bytes] Scratch (talk | contribs) (Created page with "{{WorldscriptIcon|rgb(205, 201, 18)|224|386}} This is a worldscript. This script can be executed by other scripts. This script can be enabled or disabled. == Properties ==...")
- 19:18, 24 July 2017 DamageUnits WorldScript (hist) [601 bytes] Scratch (talk | contribs) (Created page with "{{WorldscriptIcon|rgb(255, 0, 0)|0|96}} This is a worldscript. This script can be executed by other scripts. This script can be enabled or disabled. == Properties == * Unit...")
- 19:18, 24 July 2017 PlatformStat WorldScript (hist) [637 bytes] Scratch (talk | contribs) (Created page with "{{WorldscriptIcon|rgb(255, 195, 16)|224|352}} This is a worldscript. This script can be executed by other scripts. This script can be enabled or disabled. == Properties ==...")
- 19:15, 24 July 2017 AnnounceText WorldScript (hist) [676 bytes] Scratch (talk | contribs) (Created page with "{{WorldscriptIcon|rgb(218, 205, 102)|192|320}} This is a worldscript. This script can be executed by other scripts. This script can be enabled or disabled. == Properties ==...")
- 19:14, 24 July 2017 AreaTrigger WorldScript (hist) [730 bytes] Scratch (talk | contribs) (Created page with "{{WorldscriptIcon|rgb(164, 36, 3)|384|128}} This is a worldscript. This script can be executed by other scripts. This script can be enabled or disabled. == Properties == *...")
- 19:14, 24 July 2017 CountdownText WorldScript (hist) [826 bytes] Scratch (talk | contribs) (Created page with "{{WorldscriptIcon|rgb(218, 205, 102)|96|0}} This is a worldscript. This script can be executed by other scripts. This script can be enabled or disabled. == Properties == *...")
- 19:14, 24 July 2017 DangerArea WorldScript (hist) [905 bytes] Scratch (talk | contribs) (Created page with "{{WorldscriptIcon|rgb(255, 0, 0)|0|96}} This is a worldscript. == Properties == * Enumeration <code>Filter</code> as flags, defaults: <code>NeutralActor</code>, <code>Playe...")
- 19:13, 24 July 2017 SurvivalWave WorldScript (hist) [1,044 bytes] Scratch (talk | contribs) (Created page with "{{WorldscriptIcon|rgb(255, 0, 255)|32|192}} This is a worldscript. This script can be executed by other scripts. This script can be enabled or disabled. == Properties == *...")
- 23:15, 19 July 2017 Creating an interface (hist) [11,315 bytes] Scratch (talk | contribs) (Created page with "Interfaces is what makes the HUD, Netricsa, etc. This means an interface can either be shown passively (without user input) or actively (with user input). {{Box|Note|This pag...")
- 19:02, 15 July 2017 Netricsa custom objective (hist) [2,616 bytes] Hipshot (talk | contribs) (Created page with "Creating a mision objective like the one that appears at the start of Knee Deep in Sand or in the when you found all plane parts on Trouble in Troy, is not t...")
- 15:34, 3 July 2017 Difficulty Levels (hist) [2,816 bytes] Hipshot (talk | contribs) (Created page with "SSBD has four regular difficulty levels from launch, ''easy'', ''normal'', ''hard'' and ''serious''. Most differences are in health and speed of most enemies but also some ene...")
- 13:24, 3 July 2017 Creating a Versus level (hist) [3,389 bytes] Scratch (talk | contribs) (Created page with "A versus level is created by setting the gamemode to any versus gamemode, or the special <code>VersusComposite</code> one. This special gamemode will change depending on the s...")
- 12:06, 2 July 2017 SpawnUnit WorldScript (hist) [561 bytes] Hipshot (talk | contribs) (Created page with "Spawns units, like enemies, units or props. To spawn several units on the same point, loop the script with a ScriptLink WorldScript.")
- 17:20, 28 June 2017 Door WorldScript (hist) [675 bytes] Hipshot (talk | contribs) (Created page with "Mash up script made to make door openings simpler. category: Worldscripts")
- 11:40, 26 June 2017 Editor Shortcuts (hist) [2,744 bytes] Scratch (talk | contribs) (Created page with "== File == {| | <code>Ctrl+O</code> | Open file |- | <code>Ctrl+S</code> | Save file |} == Edit == {| | <code>Ctrl+Z</code> | Undo |- | <code>Ctrl+Y</code> | Redo |- | <code>...")
- 16:55, 22 June 2017 Creating a Survival level (hist) [2,549 bytes] Ozzi (talk | contribs) (Created page with "This is a basic guide for creating a survival level. = Game Mode = First of all you need to set up the correct game mode. Pick Survival in the GameMode tab in the layers wind...")
- 13:02, 22 June 2017 Test (hist) [3,345 bytes] Scratch (talk | contribs) (Created page with "Test page, please ignore {|width="100%" | {{Box|Column 1| Content in column 1 }} | {{Box|Column 2| Content in column 2 }} |}")
- 12:30, 22 June 2017 Resources (hist) [1,056 bytes] Scratch (talk | contribs) (Created page with "This article is an attempt at listing useful resources that the community has created that can be used as reference materials. * [https://github.com/codecat/ssbd-payload gith...")
- 12:25, 22 June 2017 Scripting (hist) [2,304 bytes] Scratch (talk | contribs) (Created page with "Scripts in Serious Sam's Bogus Detour are written in [http://www.angelcode.com/angelscript/ Angelscript]. For a reference overview of the scripting language, check out [http:/...")
- 12:10, 22 June 2017 Sharing your scenario (hist) [1,671 bytes] Scratch (talk | contribs) (Created page with "After you have created your scenario and added your content to it, you can package it up by using the Packager. First, start the packager tool. You wi...")
- 13:38, 20 June 2017 Info.xml (hist) [5,768 bytes] Scratch (talk | contribs) (Created page with "This XML file describes a scenario. All tags listed below must be within an <code><info></info></code> block. == Tags == * <code>name</code> The name of the scenario that wil...")
- 13:19, 20 June 2017 Creating a scenario (hist) [1,311 bytes] Scratch (talk | contribs) (Created page with "A scenario is a collection of maps and content for the game. For example, the game ships with 3 scenarios: <code>bogus_detour</code> which contains the campaign levels, <code>...")
- 14:08, 15 June 2017 Adding custom sounds and music (hist) [3,687 bytes] Mauritsio (talk | contribs) (Created page with "Adding in custom sounds and music to your scenarios requires the usage of '''.sbnk''' files. While your computer likely doesn't recognize this file type, it is really a glorif...")
- 14:11, 12 June 2017 Extracting game files (hist) [1,895 bytes] Scratch (talk | contribs) (Created page with "The packager tool allows you to package a scenario, but it also allows you to unpack or extract scenarios, as well as base the content from the <code...")