SpawnUnit WorldScript
From Serious Sam's Bogus Detour
Spawns a unit at the position of this script. LastSpawned
is set to a single unit of the last unit that this script spawned, while AllSpawned
contains all units that this script spawned that were not destroyed yet. This script can be executed by other scripts.
Properties
- Resource
UnitType
, unit producer - String
SceneName
- Integer
Layer
Unit sources
-
LastSpawned
-
AllSpawned