SpawnUnit WorldScript

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Spawns a unit at the position of this script. LastSpawned is set to a single unit of the last unit that this script spawned, while AllSpawned contains all units that this script spawned that were not destroyed yet. This script can be executed by other scripts.

Properties

  • Resource UnitType, unit producer
  • String SceneName
  • Integer Layer

Unit sources

  • LastSpawned
  • AllSpawned