AttachNewUnit WorldScript

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Attaches a scene from a unit type to the targeted unit. This script can be executed by other scripts.


  • Resource UnitType, unit producer
  • String SceneName
  • Unit feed AttachTo, maximum 1 unit
  • Integer OffsetX
  • Integer OffsetY
  • Boolean DestroyOnDestroy, default: true
  • Integer Layer, default: -1
  • Integer Duration, default: -1