Teleport WorldScript

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Triggered when a unit enters any of the targeted areas. These units are then teleported to the position of this script. This script can be executed by other scripts.

Properties

  • Unit feed Areas, accepts colliders
  • Enumeration Filter as flags, defaults: PlayerActor
    • NeutralActor
    • PlayerActor
    • EnemyActor
    • PlayerProjectile
    • EnemyProjectile
    • TrapProjectile
    • Other

Unit sources

  • Teleported