Difference between revisions of "AttachNewUnit WorldScript"
From Serious Sam's Bogus Detour
(Created page with "{{WorldscriptIcon|rgb(125, 23, 166)|416|0}} This is a worldscript. This script can be executed by other scripts. This script can be enabled or disabled. == Properties == *...") |
m (Text replacement - " This script can be enabled or disabled." to "") |
||
| (One intermediate revision by the same user not shown) | |||
| Line 1: | Line 1: | ||
{{WorldscriptIcon|rgb(125, 23, 166)|416|0}} | {{WorldscriptIcon|rgb(125, 23, 166)|416|0}} | ||
| − | + | Attaches a scene from a unit type to the targeted unit. This script can be executed by other scripts. | |
== Properties == | == Properties == | ||
Latest revision as of 16:03, 26 July 2017
Attaches a scene from a unit type to the targeted unit. This script can be executed by other scripts.
Properties
- Resource
UnitType, unit producer - String
SceneName - Unit feed
AttachTo, maximum 1 unit - Integer
OffsetX - Integer
OffsetY - Boolean
DestroyOnDestroy, default: true - Integer
Layer, default: -1 - Integer
Duration, default: -1