AttachNewUnit WorldScript
From Serious Sam's Bogus Detour
Attaches a scene from a unit type to the targeted unit. This script can be executed by other scripts.
Properties
- Resource
UnitType, unit producer - String
SceneName - Unit feed
AttachTo, maximum 1 unit - Integer
OffsetX - Integer
OffsetY - Boolean
DestroyOnDestroy, default: true - Integer
Layer, default: -1 - Integer
Duration, default: -1