Serious Sam's Bogus Detour
2016/06/09
Engine documentation
|
Functions | |
void | HideCursor () |
void | ShowCursor () |
vec2 | GetMousePosition () |
array< ivec2 > * | GetResolutions () |
array< ScenarioInfo * > * | GetAllScenarios () |
ScenarioInfo * | GetScenario (string id) |
ScenarioInfo * | GetScenario (uint32 id) |
array< uint32 > * | GetCampaignLevelsPlayed () |
Variables | |
GameService * | Service |
array<ScenarioInfo*>* Platform::GetAllScenarios | ( | ) |
array<uint32>* Platform::GetCampaignLevelsPlayed | ( | ) |
vec2 Platform::GetMousePosition | ( | ) |
ScenarioInfo* Platform::GetScenario | ( | string | id | ) |
ScenarioInfo* Platform::GetScenario | ( | uint32 | id | ) |
void Platform::HideCursor | ( | ) |
void Platform::ShowCursor | ( | ) |
GameService* Platform::Service |