Difference between revisions of "UnitPickedUpTrigger WorldScript"
From Serious Sam's Bogus Detour
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{{WorldscriptIcon|rgb(164, 36, 3)|320|288}} | {{WorldscriptIcon|rgb(164, 36, 3)|320|288}} | ||
| − | + | Triggered when the targeted pickup units are picked up. Does not work on pickups that are not netsynced. These typically include: | |
| + | |||
| + | * Health items | ||
| + | * Armor items | ||
| + | * Ammo items | ||
| + | * Experience items | ||
| + | * Star items | ||
| + | |||
| + | This script can be executed by other scripts. This script can be enabled or disabled. | ||
== Properties == | == Properties == | ||
Revision as of 12:27, 26 July 2017
Triggered when the targeted pickup units are picked up. Does not work on pickups that are not netsynced. These typically include:
- Health items
- Armor items
- Ammo items
- Experience items
- Star items
This script can be executed by other scripts. This script can be enabled or disabled.
Properties
- Unit feed
Units, validates, responds to changes
Unit sources
-
Instigator -
Picker