Difference between revisions of "Teleport WorldScript"

From Serious Sam's Bogus Detour
Jump to: navigation, search
(Created page with "{{WorldscriptIcon|rgb(12, 27, 144)|416|64}} This is a worldscript. This script can be executed by other scripts. This script can be enabled or disabled. == Properties == *...")
 
m (Text replacement - " This script can be enabled or disabled." to "")
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
 
{{WorldscriptIcon|rgb(12, 27, 144)|416|64}}
 
{{WorldscriptIcon|rgb(12, 27, 144)|416|64}}
  
This is a worldscript. This script can be executed by other scripts. This script can be enabled or disabled.
+
Triggered when a unit enters any of the targeted areas. These units are then teleported to the position of this script. This script can be executed by other scripts.
  
 
== Properties ==
 
== Properties ==

Latest revision as of 16:00, 26 July 2017

Triggered when a unit enters any of the targeted areas. These units are then teleported to the position of this script. This script can be executed by other scripts.

Properties

  • Unit feed Areas, accepts colliders
  • Enumeration Filter as flags, defaults: PlayerActor
    • NeutralActor
    • PlayerActor
    • EnemyActor
    • PlayerProjectile
    • EnemyProjectile
    • TrapProjectile
    • Other

Unit sources

  • Teleported