Difference between revisions of "Resources"

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== Scenarios ==
 
== Scenarios ==
  
* [https://github.com/codecat/ssbd-payload github.com/codecat/ssbd-payload] All of the source code for the [http://steamcommunity.com/sharedfiles/filedetails/?id=800695063 Payload] multiplayer scenario.
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* [https://github.com/codecat/ssbd-payload Source code] for the [http://steamcommunity.com/sharedfiles/filedetails/?id=800695063 Payload] multiplayer scenario.
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* [https://github.com/codecat/ssbd-prophunt Source code] for an unfinished Prophunt scenario.
  
 
== Resource packs ==
 
== Resource packs ==
  
* [http://steamcommunity.com/sharedfiles/filedetails/?id=923700789 Ammo Crate Resource Pack]
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* [https://drive.google.com/file/d/0B90aki4w25SCRHZrN0hJekNIdzg Source code] for [http://steamcommunity.com/sharedfiles/filedetails/?id=923700789 Ammo Crate Resource Pack].
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== Tools ==
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* [https://github.com/Crackshell/NBogus NBogus], a C# library for generating levels.
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* [https://github.com/Crackshell/hw2a000ff hw2a000ff], for converting Hammerwatch campaigns to Bogus Detour scenarios.
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* [http://ssbd.a000ff.com/files/fmod_framework.zip Fmod Studio skeleton project], a skeleton project for making Fmod Studio soundbanks for scenarios.
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* [https://drive.google.com/file/d/0B90aki4w25SCa0l4Y0VZUmd5Q2c Level Info Editor], a tool to edit info.xml files.

Latest revision as of 12:42, 31 July 2017

This article is an attempt at listing useful resources that the community has created that can be useful.

Scenarios

Resource packs

Tools