Difference between revisions of "AreaTrigger WorldScript"
From Serious Sam's Bogus Detour
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m (Text replacement - " This script can be enabled or disabled." to "") |
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{{WorldscriptIcon|rgb(164, 36, 3)|384|128}} | {{WorldscriptIcon|rgb(164, 36, 3)|384|128}} | ||
| − | + | Triggered when units enter any of the targeted areas. This script can be executed by other scripts. | |
== Properties == | == Properties == | ||
| Line 23: | Line 23: | ||
* <code>LastEntered</code> | * <code>LastEntered</code> | ||
* <code>LastExited</code> | * <code>LastExited</code> | ||
| + | |||
| + | [[Category:WorldScripts]] | ||
Latest revision as of 16:03, 26 July 2017
Triggered when units enter any of the targeted areas. This script can be executed by other scripts.
Properties
- Enumeration
Event, default:OnExit-
OnEnter -
OnExit
-
- Unit feed
Areas, accepts colliders - Enumeration
Filteras flags, defaults:PlayerActor-
NeutralActor -
PlayerActor -
EnemyActor -
PlayerProjectile -
EnemyProjectile -
TrapProjectile -
Other
-
Unit sources
-
AllInside -
LastEntered -
LastExited