Difference between revisions of "DangerArea WorldScript"
From Serious Sam's Bogus Detour
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{{WorldscriptIcon|rgb(255, 0, 0)|0|96}} | {{WorldscriptIcon|rgb(255, 0, 0)|0|96}} | ||
| − | + | Inflicts damage to units inside of the targeted areas. | |
== Properties == | == Properties == | ||
Latest revision as of 11:38, 26 July 2017
Inflicts damage to units inside of the targeted areas.
Properties
- Enumeration
Filteras flags, defaults:NeutralActor,PlayerActor,EnemyActor,Other-
NeutralActor -
PlayerActor -
EnemyActor -
Other
-
- Unit feed
Areas, accepts colliders - Integer
Frequency, min: 1, max: 1000000, default: 500 - Integer
Damage, max: 1000000, default: 1000 - Enumeration
DamageTypeas flags, defaults:TRAP-
TRAP -
PIERCING -
BLUNT -
EXPLOSION -
BIO -
FIRE -
ENERGY -
FROST
-
- String
Buff - Boolean
CanKill, default: true