Difference between revisions of "SpawnUnit WorldScript"
From Serious Sam's Bogus Detour
| Line 1: | Line 1: | ||
| + | {{WorldscriptIcon|rgb(218, 205, 102)|256|0}} | ||
| + | This is a worldscript. This script can be executed by other scripts. This script can be enabled or disabled. | ||
| − | + | == Properties == | |
| + | |||
| + | * Resource <code>UnitType</code>, unit producer | ||
| + | * String <code>SceneName</code> | ||
| + | * Integer <code>Layer</code> | ||
| + | |||
| + | == Unit sources == | ||
| − | + | * <code>LastSpawned</code> | |
| − | * | + | * <code>AllSpawned</code> |
| − | * | ||
Revision as of 19:07, 24 July 2017
This is a worldscript. This script can be executed by other scripts. This script can be enabled or disabled.
Properties
- Resource
UnitType, unit producer - String
SceneName - Integer
Layer
Unit sources
-
LastSpawned -
AllSpawned