Teleport WorldScript

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Triggered when a unit enters any of the targeted areas. These units are then teleported to the position of this script. This script can be executed by other scripts. This script can be enabled or disabled.

Properties

  • Unit feed Areas, accepts colliders
  • Enumeration Filter as flags, defaults: PlayerActor
    • NeutralActor
    • PlayerActor
    • EnemyActor
    • PlayerProjectile
    • EnemyProjectile
    • TrapProjectile
    • Other

Unit sources

  • Teleported