Difference between revisions of "Teleport WorldScript"

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m (Text replacement - " This script can be enabled or disabled." to "")
 
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{{WorldscriptIcon|rgb(12, 27, 144)|416|64}}
 
{{WorldscriptIcon|rgb(12, 27, 144)|416|64}}
  
Triggered when a unit enters any of the targeted areas. These units are then teleported to the position of this script. This script can be executed by other scripts. This script can be enabled or disabled.
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Triggered when a unit enters any of the targeted areas. These units are then teleported to the position of this script. This script can be executed by other scripts.
  
 
== Properties ==
 
== Properties ==

Latest revision as of 16:00, 26 July 2017

Triggered when a unit enters any of the targeted areas. These units are then teleported to the position of this script. This script can be executed by other scripts.

Properties

  • Unit feed Areas, accepts colliders
  • Enumeration Filter as flags, defaults: PlayerActor
    • NeutralActor
    • PlayerActor
    • EnemyActor
    • PlayerProjectile
    • EnemyProjectile
    • TrapProjectile
    • Other

Unit sources

  • Teleported