Difference between revisions of "Teleport WorldScript"
From Serious Sam's Bogus Detour
(Created page with "{{WorldscriptIcon|rgb(12, 27, 144)|416|64}} This is a worldscript. This script can be executed by other scripts. This script can be enabled or disabled. == Properties == *...") |
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{{WorldscriptIcon|rgb(12, 27, 144)|416|64}} | {{WorldscriptIcon|rgb(12, 27, 144)|416|64}} | ||
− | + | Triggered when a unit enters any of the targeted areas. These units are then teleported to the position of this script. This script can be executed by other scripts. This script can be enabled or disabled. | |
== Properties == | == Properties == |
Revision as of 12:18, 26 July 2017
Triggered when a unit enters any of the targeted areas. These units are then teleported to the position of this script. This script can be executed by other scripts. This script can be enabled or disabled.
Properties
- Unit feed
Areas
, accepts colliders - Enumeration
Filter
as flags, defaults:PlayerActor
-
NeutralActor
-
PlayerActor
-
EnemyActor
-
PlayerProjectile
-
EnemyProjectile
-
TrapProjectile
-
Other
-
Unit sources
-
Teleported