Difference between revisions of "SoundBank file"
From Serious Sam's Bogus Detour
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[//{{SERVERNAME}}/docs/engine/namespace_resources.html Resources::GetSoundEvent] | [//{{SERVERNAME}}/docs/engine/namespace_resources.html Resources::GetSoundEvent] | ||
− | + | == Example == | |
− | |||
− | |||
<pre> | <pre> | ||
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</sound> | </sound> | ||
</soundbank> | </soundbank> | ||
+ | </pre> | ||
+ | |||
+ | This sound could then be used as: | ||
+ | |||
+ | <pre> | ||
+ | <string name="beam-loop-snd">sounds/payload.sbnk:healgun_loop</string> | ||
</pre> | </pre> | ||
[[Category:File type]] | [[Category:File type]] |
Revision as of 12:30, 12 June 2017
.sbnk
Example
<soundbank> <sound category="sfx" name="healgun_loop" volume="1" is3d="true" looping="true"> <source res="sounds/healgun.wav" /> </sound> </soundbank>
This sound could then be used as:
<string name="beam-loop-snd">sounds/payload.sbnk:healgun_loop</string>