Difference between revisions of "SpawnUnit WorldScript"
From Serious Sam's Bogus Detour
Line 1: | Line 1: | ||
+ | {{WorldscriptIcon|rgb(218, 205, 102)|256|0}} | ||
+ | This is a worldscript. This script can be executed by other scripts. This script can be enabled or disabled. | ||
− | + | == Properties == | |
+ | |||
+ | * Resource <code>UnitType</code>, unit producer | ||
+ | * String <code>SceneName</code> | ||
+ | * Integer <code>Layer</code> | ||
+ | |||
+ | == Unit sources == | ||
− | + | * <code>LastSpawned</code> | |
− | * | + | * <code>AllSpawned</code> |
− | * |
Revision as of 18:07, 24 July 2017
This is a worldscript. This script can be executed by other scripts. This script can be enabled or disabled.
Properties
- Resource
UnitType
, unit producer - String
SceneName
- Integer
Layer
Unit sources
-
LastSpawned
-
AllSpawned