Difference between revisions of "AttachNewUnit WorldScript"
From Serious Sam's Bogus Detour
m (Text replacement - " This script can be enabled or disabled." to "") |
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{{WorldscriptIcon|rgb(125, 23, 166)|416|0}} | {{WorldscriptIcon|rgb(125, 23, 166)|416|0}} | ||
− | Attaches a scene from a unit type to the targeted unit. This script can be executed by other scripts | + | Attaches a scene from a unit type to the targeted unit. This script can be executed by other scripts. |
== Properties == | == Properties == |
Latest revision as of 15:03, 26 July 2017
Attaches a scene from a unit type to the targeted unit. This script can be executed by other scripts.
Properties
- Resource
UnitType
, unit producer - String
SceneName
- Unit feed
AttachTo
, maximum 1 unit - Integer
OffsetX
- Integer
OffsetY
- Boolean
DestroyOnDestroy
, default: true - Integer
Layer
, default: -1 - Integer
Duration
, default: -1