WaypointAdd WorldScript

From Serious Sam's Bogus Detour
Revision as of 16:03, 26 July 2017 by Scratch (talk | contribs) (Text replacement - " This script can be enabled or disabled." to "")

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Adds a waypoint in the level on the position of this script, or attached to a unit when given one in AttachTo. Can be removed with WaypointRemove. This script can be executed by other scripts.

Properties

  • String Sprite, default: "waypoint"
  • Unit feed AttachTo
  • Float FadeStart, default: 500
  • Float FadeEnd, default: 550
  • Float FadeNearStart, default: 250
  • Float FadeNearEnd, default: 200
  • Boolean ShowDistance, default: false
  • String ShowDistanceFont, default: "gui/fonts/font_hw8.fnt"