Difference between revisions of "WaypointAdd WorldScript"
From Serious Sam's Bogus Detour
m (Text replacement - " This script can be enabled or disabled." to "") |
|||
Line 1: | Line 1: | ||
{{WorldscriptIcon|rgb(205, 201, 18)|224|386}} | {{WorldscriptIcon|rgb(205, 201, 18)|224|386}} | ||
− | Adds a waypoint in the level on the position of this script, or attached to a unit when given one in <code>AttachTo</code>. Can be removed with <code>[[WaypointRemove WorldScript|WaypointRemove]]</code>. This script can be executed by other scripts | + | Adds a waypoint in the level on the position of this script, or attached to a unit when given one in <code>AttachTo</code>. Can be removed with <code>[[WaypointRemove WorldScript|WaypointRemove]]</code>. This script can be executed by other scripts. |
== Properties == | == Properties == |
Latest revision as of 16:03, 26 July 2017
Adds a waypoint in the level on the position of this script, or attached to a unit when given one in AttachTo
. Can be removed with WaypointRemove
. This script can be executed by other scripts.
Properties
- String
Sprite
, default:"waypoint"
- Unit feed
AttachTo
- Float
FadeStart
, default: 500 - Float
FadeEnd
, default: 550 - Float
FadeNearStart
, default: 250 - Float
FadeNearEnd
, default: 200 - Boolean
ShowDistance
, default: false - String
ShowDistanceFont
, default:"gui/fonts/font_hw8.fnt"