Difference between revisions of "UnitPickedUpTrigger WorldScript"
From Serious Sam's Bogus Detour
(Created page with "{{WorldscriptIcon|rgb(164, 36, 3)|320|288}} This is a worldscript. This script can be executed by other scripts. == Properties == * Unit feed <code>Units</code>, validates,...") |
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{{WorldscriptIcon|rgb(164, 36, 3)|320|288}} | {{WorldscriptIcon|rgb(164, 36, 3)|320|288}} | ||
− | + | Triggered when the targeted pickup units are picked up. Does not work on pickups that are not netsynced. These typically include: | |
+ | |||
+ | * Health items | ||
+ | * Armor items | ||
+ | * Ammo items | ||
+ | * Experience items | ||
+ | * Star items | ||
+ | |||
+ | This script can be executed by other scripts. This script can be enabled or disabled. | ||
== Properties == | == Properties == |
Revision as of 12:27, 26 July 2017
Triggered when the targeted pickup units are picked up. Does not work on pickups that are not netsynced. These typically include:
- Health items
- Armor items
- Ammo items
- Experience items
- Star items
This script can be executed by other scripts. This script can be enabled or disabled.
Properties
- Unit feed
Units
, validates, responds to changes
Unit sources
-
Instigator
-
Picker