Difference between revisions of "UnitDestroyedTrigger WorldScript"
From Serious Sam's Bogus Detour
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{{WorldscriptIcon|rgb(164, 36, 3)|64|192}} | {{WorldscriptIcon|rgb(164, 36, 3)|64|192}} | ||
− | + | Triggered when any of the targeted units are destroyed. This script can be executed by other scripts. | |
== Properties == | == Properties == |
Latest revision as of 12:22, 26 July 2017
Triggered when any of the targeted units are destroyed. This script can be executed by other scripts.
Properties
- Unit feed
Units
, validates, responds to changes
Unit sources
-
Instigator