Difference between revisions of "SpawnDropUnit WorldScript"

From Serious Sam's Bogus Detour
Jump to: navigation, search
m (Text replacement - " This script can be enabled or disabled." to "")
 
Line 1: Line 1:
 
{{WorldscriptIcon|rgb(102, 205, 218)|256|0}}
 
{{WorldscriptIcon|rgb(102, 205, 218)|256|0}}
  
Drop a unit from the sky using a scene from the unit. When it falls on the floor, the unit is spawned and <code>DropTrigger</code> is executed. This script can be executed by other scripts. This script can be enabled or disabled.
+
Drop a unit from the sky using a scene from the unit. When it falls on the floor, the unit is spawned and <code>DropTrigger</code> is executed. This script can be executed by other scripts.
  
 
== Properties ==
 
== Properties ==

Latest revision as of 16:00, 26 July 2017

Drop a unit from the sky using a scene from the unit. When it falls on the floor, the unit is spawned and DropTrigger is executed. This script can be executed by other scripts.

Properties

  • Resource UnitType, unit producer
  • String SceneName
  • Float Height, default: 100
  • Float InitialFallSpeed, default: 0.05
  • Float MaxFallSpeed, default: 0.4
  • Float FallSpeedMultiplier, default: 1.1
  • Unit feed DropTrigger, validates

Unit sources

  • LastSpawned
  • AllSpawned