SoundEnvironmentArea WorldScript

From Serious Sam's Bogus Detour
Revision as of 12:08, 26 July 2017 by Scratch (talk | contribs)

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Applies sound effects to the targeted areas. This script can be enabled or disabled.

Properties

  • Unit feed Areas, accepts colliders
  • Float ReverbTime, min: 0.1, max: 20, default: 1.5