Difference between revisions of "SoundEnvironmentArea WorldScript"
From Serious Sam's Bogus Detour
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{{WorldscriptIcon|rgb(218, 205, 102)|0|96}} | {{WorldscriptIcon|rgb(218, 205, 102)|0|96}} | ||
− | + | Applies sound effects to the targeted areas. This script can be enabled or disabled. | |
== Properties == | == Properties == |
Revision as of 12:08, 26 July 2017
Applies sound effects to the targeted areas. This script can be enabled or disabled.
Properties
- Unit feed
Areas
, accepts colliders - Float
ReverbTime
, min: 0.1, max: 20, default: 1.5