Difference between revisions of "RefreshSpawnPickup WorldScript"
From Serious Sam's Bogus Detour
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{{WorldscriptIcon|rgb(205, 102, 218)|256|0}} | {{WorldscriptIcon|rgb(205, 102, 218)|256|0}} | ||
− | + | Spawns a pickup unit if it has not been picked up yet. This script can be executed by other scripts. | |
== Properties == | == Properties == |
Latest revision as of 16:01, 26 July 2017
Spawns a pickup unit if it has not been picked up yet. This script can be executed by other scripts.
Properties
- Resource
UnitType
, unit producer - Resource
SpawnEffect
, effect - Integer
SpawnLayer
- Integer
EffectLayer
- Resource
SpawnSound
, sound