DamageUnits WorldScript

From Serious Sam's Bogus Detour
Revision as of 10:38, 26 July 2017 by Scratch (talk | contribs)

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Inflicts damage to the targeted units. This script can be executed by other scripts. This script can be enabled or disabled.

Properties

  • Unit feed Units, validates
  • Integer Damage, max: 1000000, default: 1000
  • Enumeration DamageType as flags, defaults: TRAP
    • TRAP
    • PIERCING
    • BLUNT
    • EXPLOSION
    • BIO
    • FIRE
    • ENERGY
    • FROST
  • String Buff
  • Boolean CanKill, default: true