DamageUnits WorldScript

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Revision as of 19:18, 24 July 2017 by Scratch (talk | contribs) (Created page with "{{WorldscriptIcon|rgb(255, 0, 0)|0|96}} This is a worldscript. This script can be executed by other scripts. This script can be enabled or disabled. == Properties == * Unit...")

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This is a worldscript. This script can be executed by other scripts. This script can be enabled or disabled.

Properties

  • Unit feed Units, validates
  • Integer Damage, max: 1000000, default: 1000
  • Enumeration DamageType as flags, defaults: TRAP
    • TRAP
    • PIERCING
    • BLUNT
    • EXPLOSION
    • BIO
    • FIRE
    • ENERGY
    • FROST
  • String Buff
  • Boolean CanKill, default: true