Difference between revisions of "CheckSwitch WorldScript"
From Serious Sam's Bogus Detour
m (Text replacement - " This script can be enabled or disabled." to "") |
|||
Line 1: | Line 1: | ||
{{WorldscriptIcon|rgb(110, 140, 186)|320|384}} | {{WorldscriptIcon|rgb(110, 140, 186)|320|384}} | ||
− | Checks if a <code>MOD_</code> prefixed switch is defined and executes <code>OnTrue</code> or <code>OnFalse</code> conditionally. <code>Switch</code> must not include the <code>MOD_</code> prefix, as it will add the prefix regardless. This script can be executed by other scripts | + | Checks if a <code>MOD_</code> prefixed switch is defined and executes <code>OnTrue</code> or <code>OnFalse</code> conditionally. <code>Switch</code> must not include the <code>MOD_</code> prefix, as it will add the prefix regardless. This script can be executed by other scripts. |
== Properties == | == Properties == |
Latest revision as of 16:03, 26 July 2017
Checks if a MOD_
prefixed switch is defined and executes OnTrue
or OnFalse
conditionally. Switch
must not include the MOD_
prefix, as it will add the prefix regardless. This script can be executed by other scripts.
Properties
- String
Switch
- Unit feed
OnTrue
, validates - Unit feed
OnFalse
, validates