Difference between revisions of "DamageUnits WorldScript"
From Serious Sam's Bogus Detour
m (Text replacement - " This script can be enabled or disabled." to "") |
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{{WorldscriptIcon|rgb(255, 0, 0)|0|96}} | {{WorldscriptIcon|rgb(255, 0, 0)|0|96}} | ||
− | Inflicts damage to the targeted units. This script can be executed by other scripts | + | Inflicts damage to the targeted units. This script can be executed by other scripts. |
== Properties == | == Properties == |
Latest revision as of 15:03, 26 July 2017
Inflicts damage to the targeted units. This script can be executed by other scripts.
Properties
- Unit feed
Units
, validates - Integer
Damage
, max: 1000000, default: 1000 - Enumeration
DamageType
as flags, defaults:TRAP
-
TRAP
-
PIERCING
-
BLUNT
-
EXPLOSION
-
BIO
-
FIRE
-
ENERGY
-
FROST
-
- String
Buff
- Boolean
CanKill
, default: true