Difference between revisions of "DangerArea WorldScript"
From Serious Sam's Bogus Detour
(Created page with "{{WorldscriptIcon|rgb(255, 0, 0)|0|96}} This is a worldscript. == Properties == * Enumeration <code>Filter</code> as flags, defaults: <code>NeutralActor</code>, <code>Playe...") |
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{{WorldscriptIcon|rgb(255, 0, 0)|0|96}} | {{WorldscriptIcon|rgb(255, 0, 0)|0|96}} | ||
− | + | Inflicts damage to units inside of the targeted areas. | |
== Properties == | == Properties == | ||
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* String <code>Buff</code> | * String <code>Buff</code> | ||
* Boolean <code>CanKill</code>, default: true | * Boolean <code>CanKill</code>, default: true | ||
+ | |||
+ | [[Category:WorldScripts]] |
Latest revision as of 10:38, 26 July 2017
Inflicts damage to units inside of the targeted areas.
Properties
- Enumeration
Filter
as flags, defaults:NeutralActor
,PlayerActor
,EnemyActor
,Other
-
NeutralActor
-
PlayerActor
-
EnemyActor
-
Other
-
- Unit feed
Areas
, accepts colliders - Integer
Frequency
, min: 1, max: 1000000, default: 500 - Integer
Damage
, max: 1000000, default: 1000 - Enumeration
DamageType
as flags, defaults:TRAP
-
TRAP
-
PIERCING
-
BLUNT
-
EXPLOSION
-
BIO
-
FIRE
-
ENERGY
-
FROST
-
- String
Buff
- Boolean
CanKill
, default: true